"Nebula in the box" shader
Built with WebGL and WASM, featuring a dynamic volumetric nebula enclosed in a transparent box with realistic refractions, reflections, and soft shadows. Utilizes raytracing, raymarching, and procedural noise generation for an organic, evolving effect.
Project Plan
Overview
Built with WebGL and WASM, featuring a dynamic volumetric nebula enclosed in a transparent box with realistic refractions, reflections, and soft shadows. Utilizes raytracing, raymarching, and procedural noise generation for an organic, evolving effect.
Docker WebGL Wasm Rust