60-min CTO call — scope mapped, fit assessed. No build commitment.
1 day
$195
Interactive visuals for immersive experiences on the web
Your competitors have immersive 3D configurators and interactive hero effects, and their engagement runs 2x–5x higher. The real question is whether it sustains 60fps on a real mid-range Android with your actual product mesh — not just a MacBook Chrome tab. In deferred shading implementations we’ve built, rendering throughput scales up to 20x with thousands of dynamic lights, sustained at 60fps in-browser.
A blockchain gaming client reported 45% faster asset loading after we rebuilt their server-side 3D rendering pipeline (Clutch, Ruslan Varets). We build hero effects, real-time shaders, CAD viewers, scrollytelling, and AI-integrated tools using WebGL and WebGPU — production-grade, not demo-grade. Rust/WASM eliminates JavaScript bottlenecks, and we test on real mid-range devices.
Ready to discuss a production-grade 3D integration for your platform? Book your free call!
60-min CTO call — scope mapped, fit assessed. No build commitment.
1 day
$195
Risk-free: validate architecture and tech stack before committing.
7 days
$950
Scoped 3D web build — viewer, hero effect, or data viz. Performant, production-ready.
30 days
$4,500
| Package | Description | Delivery Time | Total |
|---|---|---|---|
| CTO Consultation | 60-min CTO call — scope mapped, fit assessed. No build commitment. | 1 day | $195 |
| Discovery Phase | Risk-free: validate architecture and tech stack before committing. | 7 days | $950 |
| Pilot Phase | Scoped 3D web build — viewer, hero effect, or data viz. Performant, production-ready. | 30 days | $4,500 |
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